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Zone-Based Ambient Traffic — retired

This feature was removed on 2026-09-08.

raycin_zonespawns was a script overlay that spawned vehicles inside 25 circular zones on top of GTA's normal traffic. It never behaved the way it was meant to, and it has been replaced by a system that configures the game's own ambient population instead of layering a script over it.

→ World Traffic

The replacement covers everything this page used to, and more: which vehicles spawn in which kinds of area, how busy the roads and pavements are, and per-zone overrides — all server-wide, and all real ambient traffic rather than script-spawned cars. That page also carries 20 ready-made recipes with step-by-step setup.

What went with it

Gone Notes
The 25 zone definitions Replaced by GTA's own 116 zone schedules
Zone-visit achievements and their chat commands Existing data in the database was not deleted — it simply stops gaining new entries
The Toggle raycin_zonespawns button in Dev Tools Removed from the menu
dashboard/zonespawns.php (web zone editor) No longer applies to a running system

Nothing was deleted from the database. If any of the zone-visit history is still wanted on the website, it is all still there.